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Basic goods
Materials and equipment were the main means Claudio is still falling. When the killing monster, the monster mouse movement on the body to be wrapped symbols, then right click on a monster monster body will fall items, Left-click on the items it can pick up your backpack, a. You can also use the SHIFT + Right click on the monster body can be automatically collect all the items.

Clicking on the lower right corner of the screen icon to open the backpack bag, the mouse moved to the inside just gave the package goods, items above will be described in the article.

Right click on the items in order to use the article. If the equipment, the equipment will automatically corresponding to the equipment inside column. If the syrup, consumption of props, right-click on the direct use of it.

Equipment items on the grading restrictions
Many are grading equipment requirements. Only when people meet the required level before the use of these items and equipment. Mouse equipment will be put on the grade requirements can be found. The first figure (grade 20) is the quality of equipment. The second figure (minimum 10) is to use the minimum level required equipment. The cases of 10 and needs 10 more for the use of the equipment.


Crude Quality

Ordinary quality

Refining quality

Rare Quality

Epic

Legend



Rare type of equipment
This section can be explained when the figures on the various locations and equipment items.

1:00 grading equipment can be equipped site: chest, shirts, hands, legs, feet, waist, wrist
Higher level positions can be equipped items: shoulder / finger, head / neck, accessories

Bundled types of goods and equipment


Non-Binding - such items at any time to any state under the equipment unloaded, or transactions.
After bonding equipment - in the absence of such items and equipment before the transaction can be, once the equipment items can no longer deal with other players the article.
After use bundled - once used such items can no longer trading on the article.
After a bundle - if such items can no longer pick up the goods transactions. If you do not want to permanently possess such items, not paid attention to the plundering of such items.
Task goods - items bundled with the mandate of the people, can not be traded.



Bundled types of goods and equipment
Game joined the coating properties and equipment, which is used to a stable economic system critical systems, which can greatly alleviate the game (especially the high-grade) inflationary pressures. Normally, a low price to buy players NPC hands of the items could not achieve such results. Stealth can also strengthen the depth of the game, because it can have more items attributes, and can have more and footwear items related content. Players will not be equipped to reduce the loss of the coating equipment.


All have thick armor and weapons, accessories, ponchos, shirts, badges Association, necklaces and rings no coating properties.

Unless the coating equipment fell to 0, otherwise they will have a full effect of these results will not be discounted.

No permanent damage to equipment.

All armor weapons merchants can charge a fee for your resume coating equipment.

When a coating equipment fell to 0, it will temporarily lose all the attributes and additional effects, such as non-existent as. After repairs can resume normal conditions.

Professional skills can not be restored thick, but has engineering manufacturing robots can carry equipment for repairs.



Packaged goods
Game items in a variety of packages, when you wear a suite of more sets of equipment, then you will be given more incentive packages.

Articles in the state and establish a link between the characters talk
Players can talk in goods and establish a link between words, in order to facilitate the transaction or to share information and to others display their goods. In conversation text input box to open state, tightly holding down Shift key, and then click the left mouse button items, then the items were connected into words. Any person regardless of when that [the name], can click on the text to see articles state.

Stack
Certain items can be stacked. When such items dragged backpack will automatically stack / combination. Press the Shift key and click the left mouse button to carry out a pile of articles split. This operation will show a digital box, used to think that the number removed.

"The manufacturing <gamers name>"
This is expressed by the business skills manufactured goods. Items on the name of the article is to create player names.

+ Vs hurt. + Magical values
Used to be a fireball example, you can wear more + intellectual equipment to release more fireballs, you harm caused by wearing + harm than more equipment. + If you use the word injury equipment, a magic light of the less than the harm caused, but your DPS is higher.

Other information


Each shield has grid stall rate. Grid stalls attack can reduce a certain amount of harm, and the value of your role and your shield of a strong relationship.

When users bear injury time, the use of a magic wand will be interrupted. All have a magic wand master professional can use magic wand; Flames, frost and shadow skills are not necessary. Magic wand harm will be targeted under the corresponding elements to reduce the resistance. Among the quiet, you can still use magic wand. Only when the attacks are prohibited from close when magic wand attacks will be banned.

Task items: Task incentives that will be obtained when bundled. Task equipment or items can be sold, but you can not be sold or given to other players. This is to prevent the task of economic incentives articles have an impact on the market.

Dealing bags or ammunition to increase the use of guns or bow when the attack rate.

All items will produce results are based on time. Their frequency is generated prior written to a certain number of minutes each, their actual number of such weapons in accordance with the speed of calculation.

All the mantle can be any occupation wore.

Now the rate increase grid stall, evade rate, a fatal hit rate, and shot blockers rate effects will be superimposed items.
Common Problems
I have to wire rings, necklaces, ornaments, gm, hats and other articles?
These items are in a higher grade only after equipment.

Prayer in which parts can use items?
Chest (Indiana), feet (boots), hands (gloves), legs (trousers).

Items falling What is the law?
Monster random dropped items, these items fall from a table items (may fall as filled with the items gifts bags). Some monsters will always fall some items, such as powerful, rare or unique name of a monster.
Where parts can be prayer?
Through this system Paper business skills can make armor components from elsewhere can be, for example, mandate incentives.
Show how to use what type of goods?
The figures show that C bond window, click on "skills" column, scroll down window to "proficient" can be used to see what types of items.

What items will not appear on the characters?
Mantle, accessories and a ring.

Mantle will be displayed on the figures?
There is no plan to include this function, because the garb cover figure on the other cool equipment. It is somewhat similar to the garb Association shirt, can clearly see that the figures show that on all the items.

Articles have weight? Because hampered by the weight?
Items no weight. People can carry only the number of items with the backpack space
Novice full mandate Strategy
Character
Natural Simulator

 

Games start

Task grading

Task management

Fighting pets

Horse System

Materials and equipment
Basic goods
Materials management
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