Create role
People create and customize options
Skin color
Facial features
Hairstyle
Hair color
Hair Feature
Figures Attribute
Strength (STR)
Increased use of weapons in recent attacks of the war.
Increased use of a shield to stall lives in a grid of injury.
Agile (AGI)
Increased use of long-range attack weapons.
Increase your armor value.
Increased use of weapons you have the probability to a strike.
You avoid the increased risk of attack.
Increased use of weapons in recent attacks of the war (hunters, thieves, De Ruyt cheetah patterns).
Endurance (STA)
Increased life value.
To increase the life of pets.
Intelligence (INT)
You increase to the legal value.
Increased use of magic produced by the explosion hit probability.
You increase the speed upgrade weapons and abilities.
Increased pet intelligence value.
Spirit (SPI)
Increased life values and the power of recovery speed. The role of the spirit of all affected and non-combat operations, the value of life and the power of the recovery speed. Spiritual values will also affect the use of weapons at special risk of triggering effect.
Fighting relevant attributes
Nearly war attributes
Weapons skills - you on your current type of weapons held by the use of skill levels.
Harm (DMG) - your arms hurt by the current range (minimum - maximum).
Speed - weapons attack speed; The lower the value, the faster the attack.
Intensity (AP) - attacking strength. Upgrade your weapons and equipment of the injury.
Hit grades - you use your weapon hit the target by chance.
Explosion hit probability - you have to use your arms by the explosion hit probability.
Defense Attribute
Indiana (AC) - reduce bear physical harm. Raising pets Indiana value.
Defense - you avoid raising, animation and defenseless against the risk. You have been reduced to a hammer and hit probability.
Avoid - you have the opportunity to avoid attack.
Way to resist - you have the opportunity to use weapons defenseless against attack.
Oh - you have the opportunity to shield herself attack.
Toughness - reduce your risk of being blown strike. Reduce your being hit by the explosion of the injuries.
Magic attribute
Addition harm - harm of raising magic.
Addition treatment - treatment effect of magic.
Grading hit - you hit the magic rate.
Explosion hit probability - you hit the magic caused the explosion risk.
Puncture - lower right of your target magic toughness.
Renewable power - you return to the legal value of the ratio.
Other information
Fighting related
Pets: Pet hunters and the garage is also available from their owner in some attribute to gain strengthen. For example, the masters of endurance, intelligence and Indiana respectively value can raise pets endurance, intelligence and armor values. In addition, hunters can improve strength attack pets and Saman earth elements strength and magic attacks hurt, and hurt the magic figure of all other pets can enhance the strength and magic attacks harm.
Explosion hit: Explosion hit means instant harm produced by the attacks are far greater than ordinary injury. When the explosion hit will have effects in the target's head burned significantly figures. For all occupations, agile value can raise your arms played to a likely strike, and can enhance the value of intellectual magic attacks have hit the explosion risk.
Renewable power: Your spiritual values can benefit your resume to the legal speed, when you used in a magic End, every five seconds that will restore power to you, whether you are in combat or in combat. When you release a magic End in the first five seconds, the power is not restored unless you have special talents, abilities, items or gain can alter its effects. Items incentives attribute of "every five seconds, power restoration x value" of the effect is always operating, even in the rules within five seconds.
Double holders weapons: When you use two weapons at the same time fighting, its output should harm than the use of single-hand weapons and shields harm to output, and the use of his hands and arms hurt output roughly the same. Deputy weapons can cause some harm to their marking of the 1 / 2. Therefore the attacks of the high-hand weapons as a main weapon is more sensible approach.
Attribute points and skills upgrading
When people upgrade grading, all of its natural attributes will be upgrading. Each attribute the improvement of your figures is based on the ethnic and occupational determined. Skill level is through you the skills to enhance the training. For example, you have been fighting the use of a weapon, the type of weapon you the skills upgrading has been linked until the cap. This principle applies equally to professional skills and ancillary skills. The fighting skills upgrading every level of not more than 5:00, and is the largest in 70 points to reach 350. Professional skills and subsidiary skills need upgrading from some special NPC study on the new formula.
Natural
Let your natural right to their own self-definition of the roles, and with the Occupational enable it to the players to be different. Ten more natural role can be opened, after a liter a natural point by 1:00. When you reach 10, by clicking on the "magic and skills" button beside the "natural" button to open the natural interface, according to the "N" to open interface.
If you want to change the allocation of your talent, you can find your dialogue with the Vocational Training Division, and then forgotten swap natural choice. Natural forgotten is the need to spend coins, and prices will be forgotten as the number of successive credit. So, best not easily forgotten swap your talent not to arbitrarily increase, in order to save you money and time, it is strongly recommended you in the game before official distribution points and use our natural simulator training first.
Titles
If you have the title role, then you can figure the information panels (C) choose whether to show it. If you choose a title, the title that will be displayed in front of your name. The following are some current games has been the title:
PvP levels: in the previous version of the "World of Warcraft" honor system, PvP combat you can get through the military hierarchy. In PvP Honor System website, these titles have disappeared. However, if you have access to the highest honorary title of the (inspection / senior governor), is still preserved.
If the bonus Valley, Arathi Basin, the three war battlefield Gulch's reputation has reached worship, the players will have a new title: the trial, tribal players can choose the title: conquerors.
Beetles feudal lords: The title is given in his / her server Rafah opened the door to its heroes. Therefore, the title in a server will only be one.
Tournament title: at the end of each season, the champion team will win all members of the special title of the season that they achieved success. Top categories are:
1. Gladiator
2. The duel
3. Competitors
4. Challenger